Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Serenity Archer do not know what happened to Serenity Archer. There is a gap in Serenity Archer's memory. |
2 |
21 |
Failed to qualify for Law Enforcement (Agent). |
2 |
21 |
Switched to Drifter (Scavenger). |
2 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Failed to qualify for Star Marine (Marine). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
27 |
Spend several years jumping from world to world in Serenity Archer's scout ship. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Courier (Scout). |
4 |
28 |
Continued as Scout (Surveyor). |
4 |
29 |
Perform an exemplary service for the scouts. |
4 |
32 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
33 |
Serenity Archer's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
5 |
36 |
Promoted to Scout (Surveyor) rank 2. |
6 |
36 |
Failed to qualify for Performer (Entertainer). |
6 |
36 |
Returned to Drifter (Scavenger). |
6 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
42 |
Betrayed by a friend. One of Serenity Archer's Contacts or Allies betrays Serenity Archer, ending Serenity Archer's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
50 |
Continued as Merchant (Merchant Marine). |
10 |
53 |
Given advanced training in a specialist field |
11 |
54 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
A new romantic starts. Gain an Ally. |