Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Made lifelong friends. Gain 3 Allies. |
1 |
26 |
Left the colonies. |
2 |
26 |
Failed to qualify for Ground Assault (Marine). |
2 |
26 |
Submitted to the draft. |
2 |
26 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
29 |
Susie Tucker is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
30 |
Voluntarily left Star Marine |
3 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
32 |
Smuggle illegal items onto a planet. |
3 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
34 |
Continued as Merchant (Merchant Marine). |
4 |
38 |
Risk Susie Tucker's fortune on a possibility lucrative deal and win. |
5 |
38 |
Continued as Merchant (Merchant Marine). |
5 |
39 |
Susie Tucker's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
42 |
Continued as Merchant (Merchant Marine). |
6 |
43 |
Gained a contact. |
7 |
46 |
Voluntarily left Merchant Marine |
7 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
49 |
Susie Tucker aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
49 |
Became a Drifter (Barbarian). |
8 |
51 |
Find valuable salvage. |
9 |
53 |
Continued as Drifter (Barbarian). |
9 |
55 |
Gained a contact. |