Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Smuggle illegal items onto a planet. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Forced to muster out. |
4 |
30 |
Failed to qualify for Journalist (Entertainer). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
32 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
5 |
32 |
Switched to Merchant (Free Trader). |
5 |
33 |
Risk Takfadzlla's fortune on a possibility lucrative deal and win. |
5 |
36 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
36 |
Continued as Merchant (Free Trader). |
6 |
40 |
Moved to a new world. |
7 |
40 |
Continued as Merchant (Free Trader). |
7 |
41 |
Imperial trade restrictions force Takfadzlla out of business. |
8 |
41 |
Failed to qualify for Corporate (Citizen). |
8 |
41 |
Switched to Drifter (Scavenger). |
8 |
42 |
Takfadzlla run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Retired. |
9 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
47 |
Good fortune. |
11 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Gained a contact. |
12 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |