Retired Project Worker Tennie Burke  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 58 F 1 (-2) 1 (-2) 1 (-2) 1 (-2) 5 (-1) 9 (1)111159
Careless of Social Rules
 
Skills
Admin 2
Athletics 0
Diplomat 1
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Flyer 0
Gun Combat 0
Investigate 2
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Medic 0
Melee (Unarmed) 1
Profession (Freeloader) 0
Recon 0
Science (Social Sciences/Archaeology) 1
Streetwise 2
Survival 0
CareerAssignmentTitleRankTerms
Agent Law Enforcement Corporal12
Drifter Scavenger 02
Noble Diplomat 3rd Secretary13
Drifter Wanderer 13
Believer Missionary/Humanitarian Project Worker12
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Dale Williams Contact 2 0 0 2 Ayansh'i (M/82)
Obie Galway Contact 2 0 1 1 Libert (M/50)
Lloyd Gonzalez Contact 3 1 1 4 Answerin (M/41)
Yeha Yeya Enemy 0 4 0 0 Ael Yael (F/30)
Jeannette Webb Rival 1 2 1 1 Answerin (F/48)
Celeste Hansen Ally 3 0 4 2 Traltar (F/54)
Celeste Hansen gains in influence.
Jo Myers Enemy 1 6 3 5 Libert (F/37)
Relationship becomes more intense. Rival becomes an enemy.
Orlo Rule Rival 1 0 4 2 Answerin (M/47)
Angelo Austin Rival 1 1 0 4 Libert (M/28)
Gerard Macks Rival 1 1 1 3 Iltharan (M/31)
Gerard Macks has life-changing event that creates new responsibilities.
Luvenia White Ally 2 0 0 3 Libert (F/32)
Relationship becomes more intense.
 
Term Age History
1 18 Failed to qualify for Courier (Scout).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 21 Established a network of contacts. Gain 3 contacts.
1 22 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
2 22 Continued as Agent (Law Enforcement).
2 25 Life ruined by a criminal gang. Gain the gang as an Enemy
3 25 Failed to qualify for Surveyor (Scout).
3 25 Became a Drifter (Scavenger).
3 26 Tennie Burke run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 26 Failed to qualify for Enforcer (Rogue).
4 26 Continued as Drifter (Scavenger).
4 28 Tennie Burke do not know what happened to Tennie Burke. There is a gap in Tennie Burke's memory.
5 28 Became a Noble (Diplomat) with the new title Intern.
5 29 Nearly killed. Owe 5,000 for medical bills.
6 29 Failed to qualify for Performer (Entertainer).
6 29 Switched to Drifter (Wanderer).
6 31 Spend time with an alien race. Gain a contact.
6 33 Promoted to Drifter (Wanderer) rank 1.
7 33 Continued as Drifter (Wanderer).
7 35 Find valuable salvage.
8 37 Continued as Drifter (Wanderer).
8 38 Tennie Burke run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 38 Returned to Noble (Diplomat).
9 39 Tennie Burke manipulate and charm Tennie Burke's way through high society. Gain a Rival and an Ally.
9 42 Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary.
10 42 Continued as Noble (Diplomat).
10 44 Inherit a gift from a rich relative.
10 46 Forced to muster out.
11 46 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 49 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
11 50 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 50 Continued as Believer (Missionary/Humanitarian).
12 54 Tennie Burke come into conflict with a splinter group Tennie Burke's own religion which maintains Tennie Burke's version is the wrong one. Gain 1 Rivals.
13 54 Aging Crisis. Owe 40,000 for medical bills.
13 54 Retired at age 54.
13 54 Retired.
13 58 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 58 Aging Crisis. Owe 50,000 for medical bills.
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