Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Enforcer (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
22 |
Assigned to an assault on an enemy fortress. |
1 |
22 |
Injured |
1 |
22 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
1 |
22 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
2 |
22 |
Voluntarily left Star Marine |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
23 |
Tennie Knight come into conflict with a splinter group Tennie Knight's own religion which maintains Tennie Knight's version is the wrong one. Gain 1 Rivals. |
3 |
23 |
Became a Army (Infantry) with the new title Private. |
3 |
24 |
Lost eye or limb. Fully recovered. |
4 |
24 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
Go undercover to investigate an enemy. |
4 |
28 |
A police detective or rival criminal forces Tennie Knight to flee and vows to hunt Tennie Knight down. Gain an Enemy. |
4 |
28 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
28 |
Continued as Agent (Law Enforcement). |
5 |
29 |
Go undercover to investigate an enemy. |
5 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
32 |
Continued as Agent (Law Enforcement). |
6 |
34 |
Go undercover to investigate an enemy. |
6 |
34 |
Hard times caused by a lack of interstellar trade costs Tennie Knight Tennie Knight's job. |
6 |
36 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
7 |
36 |
Voluntarily left Law Enforcement |
7 |
36 |
Failed to qualify for Scientist (Scholar). |
7 |
36 |
Became a Drifter (Wanderer). |
7 |
38 |
Find valuable salvage. |
8 |
40 |
Continued as Drifter (Wanderer). |
8 |
44 |
Survived a risky adventure but gained nothing. |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
47 |
Tennie Knight do not know what happened to Tennie Knight. There is a gap in Tennie Knight's memory. |
10 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Returned to Believer (Missionary/Humanitarian). |
10 |
50 |
Good fortune |
10 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Continued as Believer (Missionary/Humanitarian). |
11 |
54 |
Tennie Knight refuse to secretly provide religious rites for a dying leader or noble, because they do not share Tennie Knight's faith. |
11 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |