Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Accepted a deal with criminal or other figure under investigation. |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Theodosia Philpot do not know what happened to Theodosia Philpot. There is a gap in Theodosia Philpot's memory. |
5 |
32 |
Became a Entertainer (Artist). |
5 |
35 |
One of Theodosia Philpot's pieces of art is stolen, and the investigation brings Theodosia Philpot into the criminal underworld. |
5 |
36 |
Promoted to Entertainer (Artist) rank 1. |
6 |
36 |
Voluntarily left Artist |
6 |
36 |
Returned to Drifter (Scavenger). |
6 |
37 |
Moved to a new world. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
43 |
A new romantic starts. Gain an Ally. |
8 |
44 |
Voluntarily left Scavenger |
8 |
44 |
Became a Merchant (Broker). |
8 |
48 |
Promoted to Merchant (Broker) rank 1. |
9 |
48 |
Continued as Merchant (Broker). |
9 |
50 |
Make an unexpected connection outside Theodosia Philpot's normal circles. Gain a Contact. |
10 |
52 |
Continued as Merchant (Broker). |
10 |
56 |
Embroiled in legal trouble. |
10 |
56 |
Promoted to Merchant (Broker) rank 2. |