Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Amnesia. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Attempted a risky adventure and was wildly successful. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Failed to qualify for Merchant Academy. |
5 |
32 |
Continued as Drifter (Scavenger). |
5 |
36 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
36 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
40 |
Promoted to Drifter (Scavenger) rank 3. |
7 |
40 |
Continued as Drifter (Scavenger). |
7 |
44 |
Suffer from a life-threatening illness. |
8 |
44 |
Became a Agent (Intelligence). |
8 |
48 |
A new romantic starts. Gain an Ally. |
9 |
48 |
Continued as Agent (Intelligence). |
9 |
52 |
Valeria Gillis went above and beyond the call of duty. |
9 |
52 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
10 |
52 |
Continued as Agent (Intelligence). |
10 |
54 |
Severely injured. Owe 5,000 for medical bills. |
11 |
54 |
Became a Scout (Surveyor). |
11 |
57 |
Spend several years jumping from world to world in Valeria Gillis's scout ship. |