Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
War breaks out, triggering a mandatory draft. |
1 |
21 |
Fled from the draft. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Drifter (Scavenger). |
2 |
30 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
3 |
30 |
Became a Agent (Intelligence). |
3 |
33 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
33 |
Failed to qualify for Thief (Rogue). |
4 |
33 |
Submitted to the draft. |
4 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
35 |
Good fortune |
4 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
37 |
Continued as Merchant (Merchant Marine). |
5 |
41 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
41 |
Continued as Merchant (Merchant Marine). |
6 |
43 |
Risk Vallie Legge's fortune on a possibility lucrative deal and win. |
6 |
45 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
45 |
Continued as Merchant (Merchant Marine). |
7 |
49 |
Imperial trade restrictions force Vallie Legge out of business. |
8 |
49 |
Returned to Drifter (Scavenger). |
8 |
51 |
Birth or Death involving a family member or close friend. |
8 |
53 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
53 |
Continued as Drifter (Scavenger). |
9 |
57 |
Promoted to Drifter (Scavenger) rank 2. |