Retired Manager Wea-Waspepe  

Species Age Sex Str Dex End Int Edu SocUPP
Bwap 58 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 4 (-1) 7 (0)111447
Sycophantic, Dependent
 
Skills
Admin 1
Art (Presentation) 0
Astrogation 0
Broker 1
Carouse 2
Deception 1
Electronics (Computer) 1
Flyer (Wing) 1
Gun Combat (Archaic) 1
Language (Trokh (Aslan)) 1
Mechanic 0
Melee (Unarmed) 1
Persuade 0
Pilot 0
Profession (Hostile Environment) 0
Science (Social Sciences) 0
Stealth 0
Streetwise 2
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Drifter Barbarian 13
Entertainer Artist 01
Believer Holy Warrior Hopeful01
Merchant Merchant Marine Crewman01
Believer Missionary/Humanitarian Junior Project Worker01
Citizen Corporate Manager34
 
Name Type Affinity Enmity Power Influence Species
Emilia Harper Enemy 0 1 1 0 Solomani, Imperium (F/44)
Pabase Abka Enemy 0 4 1 0 Bwap (M/79)
Juliette Oliver Enemy 0 4 0 4 Halka (F/49)
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 20 Suffer from a life-threatening illness.
2 20 Failed to qualify for Law Enforcement (Agent).
2 20 Switched to Drifter (Barbarian).
2 24 Scarred. Fully recovered. Owe 10,000 for medical bills.
3 24 Became a Entertainer (Artist).
3 27 Wea-Waspepe is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
4 27 Became a Believer (Holy Warrior) with the new title Hopeful.
4 28 Wea-Waspepe aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
5 28 Returned to Drifter (Barbarian).
5 32 Find an Alien Artifact.
6 32 Continued as Drifter (Barbarian).
6 33 Drafted into Merchant Marine
6 36 Promoted to Drifter (Barbarian) rank 1.
7 36 Became a Merchant (Merchant Marine) with the new title Crewman.
7 38 A sudden war destroys Wea-Waspepe's trade routes and contacts, forcing Wea-Waspepe to flee that region of space.
7 38 Gain rebels as Enemy
8 38 Aging Crisis. Owe 50,000 for medical bills.
8 38 Retired at age 38.
8 38 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 39 Wea-Waspepe aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
9 39 Aging Crisis. Owe 10,000 for medical bills.
9 39 Became a Citizen (Corporate).
9 41 Wea-Waspepe's business expands, Wea-Waspepe's corporation grows, or the colony thrives.
9 43 Promoted to Citizen (Corporate) rank 1.
10 43 Aging Crisis. Owe 10,000 for medical bills.
10 43 Continued as Citizen (Corporate).
10 47 Wea-Waspepe rise to a position of power in Wea-Waspepe's colony or corporation.
10 47 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
11 47 Aging Crisis. Owe 60,000 for medical bills.
11 47 Continued as Citizen (Corporate).
11 50 Wea-Waspepe learn something Wea-Waspepe should not have – a corporate secret, a political scandal – which Wea-Waspepe can profit from illegally.
11 51 Promoted to Citizen (Corporate) rank 3.
12 51 Aging Crisis. Owe 20,000 for medical bills.
12 51 Continued as Citizen (Corporate).
12 55 Wea-Waspepe's business expands, Wea-Waspepe's corporation grows, or the colony thrives.
13 55 Aging Crisis. Owe 60,000 for medical bills.
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