Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Voluntarily left Barbarian |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
During a battle, defeat or victory depends on Wea-ab's actions. The ship suffers severe damage and Wea-ab is blamed for the disaster. Wea-ab is court - martialled and discharged. |
3 |
25 |
Returned to Drifter (Barbarian). |
3 |
29 |
Betrayed by a friend. One of Wea-ab's Contacts or Allies betrays Wea-ab, ending Wea-ab's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
29 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Scout (Courier). |
4 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
32 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
38 |
Wea-ab faith is shaken. |
7 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
40 |
Retired at age 40. |
7 |
40 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Wea-ab come into conflict with a splinter group Wea-ab's own religion which maintains Wea-ab's version is the wrong one. Gain 1 Rivals. |
8 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
42 |
Retired. |
8 |
43 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
48 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |