Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
A good deal ensures Wilda Fernandez is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
32 |
Became a Citizen (Worker). |
5 |
35 |
Wilda Fernandez is rewarded for Wilda Fernandez's diligence or cunning. |
6 |
36 |
Continued as Citizen (Worker). |
6 |
37 |
Wilda Fernandez's business expands, Wilda Fernandez's corporation grows, or the colony thrives. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
42 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
42 |
Failed to qualify for Explorer (Scout). |
8 |
42 |
Became a Drifter (Wanderer). |
8 |
45 |
Attacked by enemies and injured. |
8 |
45 |
Nearly killed. Owe 20,000 for medical bills. |
8 |
45 |
Gain Enemy if Wilda Fernandez don't already have one. |
8 |
46 |
Forced to continue current assignment. |
8 |
46 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
46 |
Continued as Drifter (Wanderer). |
9 |
47 |
Suffer from a life-threatening illness. |
10 |
47 |
Switched to Merchant (Free Trader). |
10 |
51 |
A sudden war destroys Wilda Fernandez's trade routes and contacts, forcing Wilda Fernandez to flee that region of space. |
10 |
51 |
Gain rebels as Enemy |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
53 |
Gained a contact. |
12 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |