Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
19 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
19 |
Failed to qualify for Army Support (Army). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
23 |
Zelda Hoffman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Flight (Navy). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
26 |
Zelda Hoffman foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
27 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
27 |
Continued as Navy (Line/Crew). |
4 |
28 |
Vessel participates in a diplomatic mission. |
4 |
31 |
Attempt at commissioned failed. |
4 |
31 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
5 |
31 |
Continued as Navy (Line/Crew). |
5 |
34 |
Zelda Hoffman is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
35 |
Voluntarily left Line/Crew |
6 |
35 |
Entered Merchant Academy with the Shipboard curriculum. |
6 |
36 |
Become leader in social movement. |
6 |
36 |
Gain an Ally and an Enemy. |
6 |
39 |
Graduated. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
43 |
Gained a contact. |
8 |
43 |
Voluntarily left Merchant Marine |
8 |
43 |
Failed to qualify for Journalist (Entertainer). |
8 |
43 |
Returned to Drifter (Scavenger). |
8 |
44 |
Zelda Hoffman do not know what happened to Zelda Hoffman. There is a gap in Zelda Hoffman's memory. |
9 |
44 |
Failed to qualify for Courier (Scout). |
9 |
44 |
Switched to Drifter (Barbarian). |
9 |
46 |
Suffer from a life-threatening illness. |
10 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
46 |
Retired at age 46. |
10 |
46 |
Retired. |
10 |
47 |
A new romantic starts. Gain an Ally. |
11 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Good fortune. |
12 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Birth or Death involving a family member or close friend. |
13 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |