Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
21 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
23 |
Opponents of Zelda Russell's belief system ambush Zelda Russell. |
2 |
23 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
23 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
31 |
Gain Enemy if Zelda Russell don't already have one. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 2. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
34 |
Moved to a new world. |
5 |
35 |
Forced to continue current assignment. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 3. |
6 |
35 |
Continued as Drifter (Scavenger). |
6 |
36 |
Good fortune |
6 |
39 |
Promoted to Drifter (Scavenger) rank 4. |
7 |
39 |
Continued as Drifter (Scavenger). |
7 |
40 |
Betrayed by a friend. One of Zelda Russell's Contacts or Allies betrays Zelda Russell, ending Zelda Russell's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
40 |
Failed to qualify for Artist (Entertainer). |
8 |
40 |
Switched to Drifter (Wanderer). |
8 |
43 |
A new romantic starts. Gain an Ally. |
8 |
44 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
44 |
Continued as Drifter (Wanderer). |
9 |
47 |
A new romantic starts. Gain an Ally. |
9 |
48 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
48 |
Continued as Drifter (Wanderer). |
10 |
52 |
Contact with Government. |
10 |
52 |
Promoted to Drifter (Wanderer) rank 3. |
11 |
52 |
Continued as Drifter (Wanderer). |
11 |
56 |
Promoted to Drifter (Wanderer) rank 4. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Retired at age 56. |