Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Merchant (Free Trader). |
2 |
23 |
Smuggle illegal items onto a planet. |
3 |
24 |
Continued as Merchant (Free Trader). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Failed to qualify for Field Researcher (Scholar). |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
34 |
Attempted a risky adventure and was sent to prison. |
6 |
36 |
Became a Prisoner (Inmate). |
6 |
40 |
A guard takes a dislike to Zita Galway. |
7 |
40 |
Switched to Prisoner (Thug) with previous rank. |
7 |
41 |
Hire a new lawyer. |
7 |
44 |
Promoted to Prisoner (Thug) rank 1. |
8 |
44 |
Returned to Prisoner (Inmate). |
8 |
48 |
Parole hearing. |
8 |
48 |
Promoted to Prisoner (Inmate) rank 1. |
9 |
48 |
Continued as Prisoner (Inmate). |
9 |
50 |
Assigned to difficult or backbreaking labour. |
9 |
52 |
Promoted to Prisoner (Inmate) rank 2. |
10 |
52 |
Returned to Prisoner (Thug). |
10 |
53 |
A guard takes a dislike to Zita Galway. |