Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Attempted a risky adventure and was injured. |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Alberta Alexander run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Failed to qualify for Free Trader (Merchant). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Scout (Courier). |
3 |
26 |
When dealing with an alien race, Alberta Alexander botch an opportunity to gather extra intelligence about them. |
3 |
26 |
Alberta Alexander inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Switched to Scout (Surveyor) with previous rank. |
4 |
30 |
Serve as the courier for an important message from the Imperium. |
4 |
32 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Courier (Scout). |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
34 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Returned to Drifter (Scavenger). |
6 |
37 |
Betrayed by a friend. One of Alberta Alexander's Contacts or Allies betrays Alberta Alexander, ending Alberta Alexander's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Became a Scholar (Scientist). |
7 |
38 |
A disaster leaves several injured, and others blame Alberta Alexander, forcing Alberta Alexander to leave Alberta Alexander's career. Gain a Rival. |
7 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
38 |
Became a Merchant (Broker). |
8 |
40 |
Make an unexpected connection outside Alberta Alexander's normal circles. Gain a Contact. |
8 |
42 |
Promoted to Merchant (Broker) rank 1. |
9 |
42 |
Continued as Merchant (Broker). |
9 |
46 |
Make an unexpected connection outside Alberta Alexander's normal circles. Gain a Contact. |
10 |
46 |
Continued as Merchant (Broker). |
10 |
47 |
Given advanced training in a specialist field |
10 |
50 |
Promoted to Merchant (Broker) rank 2. |
11 |
50 |
Continued as Merchant (Broker). |
11 |
54 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
12 |
54 |
Voluntarily left Broker |
12 |
54 |
Returned to Drifter (Scavenger). |
12 |
58 |
Attacked by enemies and injured. |
12 |
58 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
58 |
Gain Enemy if Alberta Alexander don't already have one. |