Retired Field Agent Albertha Ford  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 59 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 10 (1) 5 (-1)1116A5
Noisy, Jittery, Backstabber
 
Skills
Advocate 1
Deception 1
Drive 0
Electronics (Sensors) 1
Explosives 1
Flyer 0
Gun Combat (Archaic) 1
Investigate 2
Language 0
Mechanic 0
Medic 1
Profession (Sports) 0
Recon 0
Science (Social Sciences) 0
Seafarer 0
Stealth 0
Steward 0
Streetwise 1
Tactics (Naval) 1
CareerAssignmentTitleRankTerms
Agent Corporate Agent Field Agent24
Scout Courier 01
Entertainer Performer 01
Agent Intelligence 02
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker02
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Reva May Contact 1 3 1 1 Pirian (F/49)
An incident occured.
Stacy Richey Contact 1 2 0 0 Pirian (M/24)
Aaron Moody Enemy 0 4 0 0 Pirian (M/63)
Georgie Lowther Contact 0 1 1 1 Azhanti (F/20)
Te Tebtaathob Contact 0 0 0 3 Bwap (F/37)
Te Tebtaathob is diminished in both power and influence.
Claire Herrera Contact 2 0 0 0 Pirian (M/32)
Verona Rivera Contact 2 1 2 6 Pirian (F/48)
Verona Rivera gains in power and influence.
Wanda Ford Contact 1 2 2 0 Urunishani (F/32)
Eli Hare Enemy 0 3 1 0 Darmine (M/62)
Seymour Ede Enemy 0 3 0 0 Murrissi (M/21)
Maynard Hawdon Enemy 0 6 2 1 Trexen (M/20)
Very bad falling out.
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 21 Established a network of contacts. Gain 2 contacts.
2 22 Continued as Agent (Corporate Agent).
2 26 Go undercover to investigate an enemy.
2 26 A revolution, attack or other unusual event throws Albertha Ford's life into chaos, forcing Albertha Ford to leave the planet.
2 26 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 26 Continued as Agent (Corporate Agent).
3 29 An investigation takes on a dangerous turn.
3 30 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
4 30 Continued as Agent (Corporate Agent).
4 33 Albertha Ford's work ends up coming home with Albertha Ford, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 33 Became a Scout (Courier).
5 37 Albertha Ford's ship is damaged, and Albertha Ford have to hitch-hike Albertha Ford's way back across the stars to the nearest scout base.
5 37 Gain 5 Contacts. Gain 2 Enemies.
6 37 Became a Entertainer (Performer).
6 38 Albertha Ford is forced out because of censorship or controversy. What truth did Albertha Ford get too close to?
7 38 Switched to Agent (Intelligence).
7 40 Gained a contact.
8 42 Continued as Agent (Intelligence).
8 46 Life ruined by a criminal gang. Gain the gang as an Enemy
9 46 Became a Drifter (Barbarian).
9 48 Albertha Ford run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 48 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 50 Albertha Ford is sent to a new community or parish to preach The Word among the poor.
11 52 Aging Crisis. Owe 30,000 for medical bills.
11 52 Retired at age 52.
11 52 Continued as Believer (Missionary/Humanitarian).
11 53 Albertha Ford have been following false teachings!
12 53 Aging Crisis. Owe 40,000 for medical bills.
12 53 Retired.
12 54 Moved to a new world.
13 57 Aging Crisis. Owe 20,000 for medical bills.
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