Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Embroiled in legal trouble. |
1 |
22 |
Forced to muster out. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
23 |
Assigned to a black ops mission. |
2 |
26 |
Promoted to Marine (Star Marine) rank 1 with the new title Lance Corporal. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
29 |
Assigned to the security staff of a space station. |
3 |
30 |
Promoted to Marine (Star Marine) rank 2 with the new title Corporal. |
4 |
30 |
Continued as Marine (Star Marine). |
4 |
32 |
Advanced training in a specialist field |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Marine (Ground Assault) with previous rank. |
5 |
38 |
A mission goes wrong and Albertine Skidd is stranded behind enemy lines. Ejected from the service. |
6 |
38 |
Failed to qualify for Performer (Entertainer). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
39 |
Gained a contact. |
7 |
42 |
Voluntarily left Scavenger |
7 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
45 |
Find Ancient Technology. |
7 |
46 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
46 |
Continued as Believer (Holy Warrior). |
8 |
47 |
Albertine Skidd faith is shaken. |
9 |
50 |
Continued as Believer (Holy Warrior). |
9 |
52 |
Albertine Skidd aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
52 |
Switched to Drifter (Wanderer). |
10 |
55 |
Attacked by enemies that Albertine Skidd easily defeat. |
10 |
55 |
Gain Enemy if Albertine Skidd don't already have one. |