Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Spacer Community. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Annetta Rouse do not know what happened to Annetta Rouse. There is a gap in Annetta Rouse's memory. |
2 |
19 |
Became a Rogue (Thief). |
2 |
22 |
Backstab a fellow rogue for personal gain. |
2 |
23 |
Promoted to Rogue (Thief) rank 1. |
3 |
23 |
Continued as Rogue (Thief). |
3 |
24 |
Crime pays off. Gain victim as Enemy. |
3 |
27 |
Promoted to Rogue (Thief) rank 2. |
4 |
27 |
Continued as Rogue (Thief). |
4 |
30 |
Arrested and charged. |
4 |
30 |
Failed to defend self. Gain an Enemy and go to prison. |
4 |
31 |
Promoted to Rogue (Thief) rank 3. |
5 |
31 |
Became a Prisoner (Inmate). |
5 |
32 |
Assigned to difficult or backbreaking labour. |
5 |
35 |
Promoted to Prisoner (Inmate) rank 1. |
5 |
35 |
Paroled from prison. |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
38 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Continued as Drifter (Wanderer). |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
44 |
Annetta Rouse do not know what happened to Annetta Rouse. There is a gap in Annetta Rouse's memory. |
9 |
44 |
Became a Merchant (Broker). |
9 |
47 |
A new romantic starts. Gain an Ally. |
9 |
48 |
Promoted to Merchant (Broker) rank 1. |
10 |
48 |
Continued as Merchant (Broker). |
10 |
51 |
Risk Annetta Rouse's fortune on a possibility lucrative deal and win. |
10 |
52 |
Promoted to Merchant (Broker) rank 2. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Merchant (Broker). |
11 |
53 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |