Retired Ensign Armuu Ishdii  

Species Age Sex Str Dex End Int Edu SocUPP
Vilani, Imperium 59 F 1 (-2) 1 (-2) 1 (-2) 6 (0) 8 (0) 5 (-1)111685
Dreamer, Youthful appearance, Ostentatious
 
Skills
Admin 1
Athletics 0
Broker 1
Deception 1
Diplomat 0
Drive 0
Electronics 0
Flyer (Grav) 1
Gun Combat 0
Gunner (Turret) 1
Jack-of-All-Trades 1
Language 0
Leadership 1
Mechanic 1
Melee (Blade) 1
Persuade 2
Pilot (Capital Ships) 1
Science (Space Sciences/Astronomy) 1
Streetwise 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Line/Crew Ensign1 / 02
Navy Engineer/Gunner Ensign1 / 01
Agent Intelligence Agent12
Merchant Free Trader Experienced Trader44
Believer Holy Warrior Hopeful01
Drifter Wanderer 01
Believer Missionary/Humanitarian Junior Project Worker-12
 
Name Type Affinity Enmity Power Influence Species
Unshamlu Enemy 1 2 2 2 Vilani, Imperium (F/29)
Forgiveness.
Dagua Iian Rival 1 0 0 3 Vilani, Imperium (M/54)
Merton Galway Rival 1 5 6 0 Murrissi (M/20)
Very bad falling out.
Kaake Ingirku Asgiiplaa Rival 2 2 2 1 Vilani, Imperium (F/45)
Ambrose Henry Ally 3 0 2 0 Ayansh'i (M/40)
Ambrose Henry is in desperate trouble and could use the character’s help.
Limka Uuush Rival 1 1 2 2 Vilani, Imperium (F/56)
Limka Uuush is missing under suspicious circumstances.
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 22 Vessel participates in a notable military engagement.
1 22 Commissioned in Navy (Line/Crew) with the new title Ensign.
2 22 Continued as Navy (Line/Crew).
2 24 Special assignment or duty on board ship.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Engineer/Gunner) with previous rank.
3 27 During a battle, defeat or victory depends on Armuu Ishdii's actions. Armuu Ishdii actions lead to an honorabe discharge.
4 27 Became a Agent (Intelligence).
4 29 Spend time with an alien race. Gain a contact.
4 31 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
5 31 Continued as Agent (Intelligence).
5 32 Life ruined by a criminal gang. Gain the gang as an Enemy
6 32 Became a Merchant (Free Trader).
6 33 A good deal ensures Armuu Ishdii is living the high life for a few years.
6 36 Promoted to Merchant (Free Trader) rank 1.
7 36 Continued as Merchant (Free Trader).
7 38 Armuu Ishdii's business or ship thrives.
7 40 Promoted to Merchant (Free Trader) rank 2.
8 40 Continued as Merchant (Free Trader).
8 44 Embroiled in legal trouble.
8 44 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
9 44 Continued as Merchant (Free Trader).
9 48 Promoted to Merchant (Free Trader) rank 4.
10 48 Voluntarily left Free Trader
10 48 Became a Believer (Holy Warrior) with the new title Hopeful.
10 50 Armuu Ishdii come into conflict with a splinter group Armuu Ishdii's own religion which maintains Armuu Ishdii's version is the wrong one. Gain 2 Rivals.
11 50 Became a Drifter (Wanderer).
11 51 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
12 51 Aging Crisis. Owe 50,000 for medical bills.
12 51 Retired at age 51.
12 51 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 55 Armuu Ishdii is caught in the periphery of a scandal.
12 55 Demoted to Believer (Missionary/Humanitarian) rank -1.
13 55 Aging Crisis. Owe 30,000 for medical bills.
13 55 Continued as Believer (Missionary/Humanitarian).
13 59 Armuu Ishdii secretly provide religious rites for a dying leader or noble, although they do not share Armuu Ishdii's faith. Gain an Ally in the family and a Rival who disagrees with Armuu Ishdii's choice.
14 59 Aging Crisis. Owe 60,000 for medical bills.
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