Retired Petty Officer, 3rd class Arrie Mcarty  

Species Age Sex Str Dex End Int Edu SocUPP
Trexen 59 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 9 (1)111979
Good-spirited, Responsible, Rule-conscious
 
Skills
Animals 0
Astrogation 0
Athletics (Endurance) 1
Carouse 0
Flyer 0
Gun Combat (Slug) 1
Investigate 0
Leadership 1
Mechanic 1
Melee 0
Persuade 1
Pilot 0
Science (Life Sciences) 0
Seafarer (Sails) 1
Stealth 0
Steward 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 02
Navy Line/Crew Petty Officer, 3rd class24
Merchant Broker 01
Scout Surveyor 01
Drifter Scavenger 01
Believer Missionary/Humanitarian Junior Project Worker01
Noble Diplomat Intern02
 
Name Type Affinity Enmity Power Influence Species
Hughie Lobb Ally 4 0 3 0 Dynchia, Imperium (M/43)
Forgiveness.
Clarissa Keating Enemy 0 4 0 3 Traltar (F/57)
Clarissa Keating is diminished in both power and influence.
Ethyl James Rival 2 3 2 0 Trexen (F/18)
Howell Moynihan Rival 1 0 0 1 Trexen (M/40)
Howell Moynihan has had an unexpected run of good fortune lately.
Armand Cochran Rival 1 3 0 1 Solomani, Imperium (M/53)
Armand Cochran is in prison or otherwise trapped somewhere.
Elenora Odonaghue Ally 1 0 1 0 Zhodani, Imperium (F/22)
 
Term Age History
1 18 Failed to qualify for Law Enforcement (Agent).
1 18 Became a Drifter (Barbarian).
1 20 Arrie Mcarty do not know what happened to Arrie Mcarty. There is a gap in Arrie Mcarty's memory.
2 20 Became a Navy (Line/Crew) with the new title Crewman.
2 23 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
3 24 Continued as Navy (Line/Crew).
3 28 Advanced training in a specialist field.
3 28 Attempt at commissioned failed.
3 28 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
4 28 Continued as Navy (Line/Crew).
4 30 Arrie Mcarty foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
4 32 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
5 32 Continued as Navy (Line/Crew).
5 33 Moved to a new world.
5 36 Attempt at commissioned failed.
5 36 Forced to muster out.
6 36 Became a Merchant (Broker).
6 38 A series of bad deals and decisions force Arrie Mcarty into bankruptcy. Arrie Mcarty salvages what Arrie Mcarty can.
7 38 Became a Scout (Surveyor).
7 42 Lightly injured, no permanent damage. Fully recovered.
8 42 Switched to Drifter (Scavenger).
8 43 Betrayed by a friend. One of Arrie Mcarty's Contacts or Allies betrays Arrie Mcarty, ending Arrie Mcarty's career. That Contact or Ally becomes a Rival or Enemy.
9 43 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 46 Arrie Mcarty come into conflict with a splinter group Arrie Mcarty's own religion which maintains Arrie Mcarty's version is the wrong one. Gain 2 Rivals.
10 46 Returned to Drifter (Barbarian).
10 48 Severely injured. Fully recovered. Owe 7,500 for medical bills.
11 48 Became a Noble (Diplomat) with the new title Intern.
11 51 Arrie Mcarty make an alliance with a powerful and charismatic noble, who becomes an Ally.
12 52 Aging Crisis. Owe 40,000 for medical bills.
12 52 Retired at age 52.
12 52 Continued as Noble (Diplomat).
12 56 Gained a contact.
13 56 Aging Crisis. Owe 60,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙