Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Spent the college years partying. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Scholar (Physician). |
2 |
28 |
Win a prestigious prize for Atha Shelton's work. |
3 |
30 |
Attempted to change assignments. |
3 |
30 |
Switched to Scholar (Field Researcher) with previous rank. |
3 |
33 |
Agreed to perform research that goes against Atha Shelton's conscience. Gain 1 Enemies. |
4 |
34 |
Continued as Scholar (Field Researcher). |
4 |
37 |
Win a prestigious prize for Atha Shelton's work. |
4 |
38 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
38 |
Continued as Scholar (Field Researcher). |
5 |
39 |
Make a breakthrough in Atha Shelton's field. |
5 |
42 |
Promoted to Scholar (Field Researcher) rank 2. |
6 |
42 |
Attempted to change assignments. |
6 |
42 |
Failed to qualify for Physician (Scholar). |
6 |
42 |
Continued as Scholar (Field Researcher). |
6 |
43 |
Entangled in a bureaucratic or legal morass that distracts Atha Shelton from Atha Shelton's work. |
7 |
46 |
Continued as Scholar (Field Researcher). |
7 |
48 |
A disaster leaves several injured, and others blame Atha Shelton, forcing Atha Shelton to leave Atha Shelton's career. Gain a Rival. |
7 |
48 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
48 |
Became a Drifter (Wanderer). |
8 |
51 |
Find valuable salvage. |
8 |
52 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
52 |
Continued as Drifter (Wanderer). |
9 |
55 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
55 |
Became a Scout (Explorer). |
10 |
56 |
Nearly killed. Owe 15,000 for medical bills. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
56 |
Retired at age 56. |