Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
26 |
Survived a risky adventure but gained nothing. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Switched to Drifter (Wanderer). |
3 |
29 |
Amnesia. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
34 |
Survived a risky adventure but gained nothing. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
37 |
Encounter a Psionic institute. |
5 |
37 |
Tested for psionic powers |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
6 |
40 |
Gift causes a former ally to turn on Bessie Weddall and betray Bessie Weddall. One Ally or Contact becomes an Enemy. |
7 |
40 |
Switched to Drifter (Scavenger). |
7 |
42 |
Find Ancient Technology. |
7 |
44 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
45 |
Bessie Weddall do not know what happened to Bessie Weddall. There is a gap in Bessie Weddall's memory. |
9 |
45 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
48 |
Contacted by an underground psionic group. |
9 |
49 |
Graduated. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
51 |
Gained a contact. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
Smuggle illegal items onto a planet. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |