Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
When dealing with an alien race, Brandie Montgomery botch an opportunity to gather extra intelligence about them. |
1 |
20 |
Psychologically damaged by Brandie Montgomery's time in the scouts. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
3 |
25 |
Became a Merchant (Free Trader). |
3 |
29 |
Brandie Montgomery's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
33 |
Suffer from a life-threatening illness. |
5 |
33 |
Failed to qualify for Physician (Scholar). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Army (Cavalry) with the new title Private. |
5 |
36 |
Given a special assignment or duty in Brandie Montgomery's unit. |
5 |
37 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
6 |
37 |
Continued as Army (Cavalry). |
6 |
38 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
7 |
38 |
Failed to qualify for Journalist (Entertainer). |
7 |
38 |
Switched to Drifter (Scavenger). |
7 |
42 |
Suffer from a life-threatening illness. |
8 |
42 |
Aging Crisis. Owe 50,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Retired. |
8 |
43 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
Gained a contact. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Good fortune. |
11 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |