Retired Senior Crewman Cecil Pearson  

Species Age Sex Str Dex End Int Edu SocUPP
Zhodani, Imperium 59 F 4 (-1) 1 (-2) 1 (-2) 3 (-1) 11 (1) 8 (0)4113B8
Fresh, Loud, Isolated
 
Skills
Advocate 1
Animals 0
Art (Presentation) 0
Athletics 0
Drive 0
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Gun Combat 0
Gunner 0
Language 0
Mechanic 1
Pilot 0
Recon 1
Science (Social Sciences) 0
Steward 1
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Able Spacehand12
Drifter Wanderer 11
Merchant Merchant Marine Senior Crewman14
Entertainer Performer 01
Citizen Colonist 02
Believer Holy Warrior Hopeful01
Retired 01
 
Name Type Affinity Enmity Power Influence Species
Butler Williams Ally 6 0 3 3 Zhodani, Imperium (M/44)
Butler Williams’s relationships have begun to affect the character.
Forgiveness.
Minnie Owens Enemy 0 1 0 4 Zhodani, Imperium (M/84)
Urgirkhuuki Ini Contact 0 2 2 0 Vilani, Imperium (F/42)
Mitchel Small Contact 1 0 2 2 Trexen (M/13)
Mitchel Small has had an unexpected run of good fortune lately.
Golden Mitchell Contact 0 0 2 0 Zhodani, Imperium (F/55)
Golden Mitchell is diminished in both power and influence.
Zollie Dixon Contact 0 1 1 0 Kargol (M/28)
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 22 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1 22 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Engineer/Gunner).
2 24 Cecil Pearson is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Cecil Pearson as an Enemy.
3 24 Failed to qualify for Corporate Agent (Agent).
3 24 Became a Drifter (Wanderer).
3 25 Drafted into Merchant Marine
3 28 Promoted to Drifter (Wanderer) rank 1.
4 28 Became a Merchant (Merchant Marine) with the new title Crewman.
4 29 Make an unexpected connection outside Cecil Pearson's normal circles. Gain a Contact.
4 32 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 32 Continued as Merchant (Merchant Marine).
5 36 Make an unexpected connection outside Cecil Pearson's normal circles. Gain a Contact.
6 36 Continued as Merchant (Merchant Marine).
6 40 Make an unexpected connection outside Cecil Pearson's normal circles. Gain a Contact.
7 40 Continued as Merchant (Merchant Marine).
7 42 Given advanced training in a specialist field
7 44 Forced to muster out.
8 44 Became a Entertainer (Performer).
8 46 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
9 46 Became a Citizen (Colonist).
9 47 Cecil Pearson's business expands, Cecil Pearson's corporation grows, or the colony thrives.
10 50 Continued as Citizen (Colonist).
10 52 Severely injured. Owe 20,000 for medical bills.
11 52 Became a Believer (Holy Warrior) with the new title Hopeful.
11 54 Opponents of Cecil Pearson's belief system ambush Cecil Pearson.
11 54 Lost eye or limb. Owe 5,000 for medical bills.
12 54 Aging Crisis. Owe 50,000 for medical bills.
12 54 Retired at age 54.
12 54 Retired.
12 58 A romantic relationship ends badly. Gain a Rival or Enemy.
13 58 Aging Crisis. Owe 50,000 for medical bills.
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