Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Charles Simpson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
21 |
Charles Simpson join a gambling circle on board. |
2 |
24 |
Attempt at commissioned failed. |
2 |
24 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Failed to qualify for Line/Crew (Navy). |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Vessel participates in a diplomatic mission. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
29 |
Commanding officer takes an interest in Charles Simpson's career. |
4 |
32 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Flight (Navy). |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
5 |
36 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
6 |
36 |
Aging Crisis. Owe 60,000 for medical bills. |
6 |
36 |
Retired at age 36. |
6 |
36 |
Voluntarily left Engineer/Gunner |
6 |
36 |
Retired. |
6 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
40 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
43 |
Moved to a new world. |
8 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
48 |
Gained a contact. |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
51 |
A new romantic starts. Gain an Ally. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |