Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Moved to a new world. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Crystal Hill do not know what happened to Crystal Hill. There is a gap in Crystal Hill's memory. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Failed to qualify for Pirate (Rogue). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Courier). |
4 |
31 |
Perform an exemplary service for the scouts. |
5 |
34 |
Continued as Scout (Courier). |
5 |
37 |
Crystal Hill discover a world, item or information of worth to the Imperium. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Courier). |
6 |
40 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
40 |
Became a Merchant (Free Trader). |
7 |
42 |
Victim of a crime |
7 |
44 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
44 |
Continued as Merchant (Free Trader). |
8 |
46 |
Given advanced training in a specialist field |
9 |
48 |
Continued as Merchant (Free Trader). |
9 |
49 |
Imperial trade restrictions force Crystal Hill out of business. |
10 |
49 |
Became a Rogue (Thief). |
10 |
51 |
A police detective or rival criminal forces Crystal Hill to flee and vows to hunt Crystal Hill down. Gain an Enemy. |
10 |
53 |
Promoted to Rogue (Thief) rank 1. |
11 |
53 |
Continued as Rogue (Thief). |
11 |
54 |
Crystal Hill spend months in the dangerous criminal underworld. |
11 |
57 |
Promoted to Rogue (Thief) rank 2. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired at age 57. |