Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Attempted a risky adventure and was wildly successful. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Encounter a Psionic institute. |
4 |
31 |
Tested for psionic powers |
4 |
34 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
34 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
5 |
36 |
Pick up potentially useful information using Debra Egerton's psychic powers. |
5 |
38 |
Promoted to Psion (Psi-Warrrior) rank 1. |
6 |
38 |
Continued as Psion (Psi-Warrrior). |
6 |
40 |
Pick up potentially useful information using Debra Egerton's psychic powers. |
6 |
42 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
7 |
42 |
Continued as Psion (Psi-Warrrior). |
7 |
43 |
Gain a mentor. |
7 |
46 |
Promoted to Psion (Psi-Warrrior) rank 3. |
8 |
46 |
Continued as Psion (Psi-Warrrior). |
8 |
50 |
Spent time mastering mind and body. |
8 |
50 |
Promoted to Psion (Psi-Warrrior) rank 4. |
9 |
50 |
Continued as Psion (Psi-Warrrior). |
9 |
53 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
10 |
53 |
Failed to qualify for Scientist (Scholar). |
10 |
53 |
Submitted to the draft. |
10 |
53 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
10 |
54 |
Debra Egerton foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
10 |
57 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
11 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
Retired at age 57. |