Retired Agent Delpha Weakman  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 59 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 8 (0) 9 (1)111589
Unsystematic, Useful, Hysterical
 
Skills
Advocate 1
Athletics 0
Carouse 0
Deception 1
Drive 0
Electronics (Comms) 1
Flyer (Grav) 1
Gun Combat (Energy) 1
Heavy Weapons 0
Melee 0
Navigation 1
Pilot 0
Recon 0
Science (Physical Sciences/Chemistry) 1
Science (Social Sciences/Linguistics) 1
Science (Life Sciences/Psionicology) 1
Science (Social Sciences/Psychology) 1
Science (Robotic Sciences/Robotics) 1
Stealth 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Army Support Private01
Agent Intelligence Agent13
Scholar Field Researcher 05
Drifter Scavenger 01
Scout Explorer 01
Drifter Wanderer 01
 
Name Type Affinity Enmity Power Influence Species
Alton Cruz Enemy 1 2 0 4 Geonee (M/29)
Alton Cruz gained influence with the character’s assistance.
Melba Holmes Enemy 0 3 0 1 Hanen (F/19)
Justine Little Rival 1 1 1 0 Geonee (F/77)
Benjaman Davies Enemy 0 2 0 0 Vanejenese (M/50)
Jannie Egerton Contact 2 0 1 1 Solomani, Imperium (F/47)
Levi Curtis Contact 3 1 2 0 Geonee (M/36)
Jessie Greerson Contact 2 0 1 3 Ziadd (F/19)
Talmage Riley Enemy 0 3 0 1 Geonee (M/43)
Alida Morrison Rival 0 3 4 0 Irhadre (F/52)
Relationship becomes more moderate. Enemy becomes a rival.
Pleas Rogers Enemy 0 4 2 0 Irhadre (M/13)
 
Term Age History
1 18 Became a Army (Army Support) with the new title Private.
1 20 Lost eye or limb. Fully recovered.
2 20 Became a Agent (Intelligence).
2 22 Gained a contact.
3 24 Continued as Agent (Intelligence).
3 26 Advanced training in a specialist field.
3 28 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
4 28 Continued as Agent (Intelligence).
4 30 Delpha Weakman's work ends up coming home with Delpha Weakman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
5 30 Became a Scholar (Field Researcher).
5 32 Refuse to join a cheat in some fashion.
6 34 Continued as Scholar (Field Researcher).
6 35 Agreed to perform research that goes against Delpha Weakman's conscience. Gain 2 Enemies.
7 38 Continued as Scholar (Field Researcher).
7 42 A rival researcher blackens Delpha Weakman's name or steals Delpha Weakman's research. Gain a Rival.
8 42 Continued as Scholar (Field Researcher).
8 44 A disaster or war strikes.
8 44 The planetary government interferes with Delpha Weakman's research for political or religious reasons. Delpha Weakman continue working openly and gain an Enemy.
9 46 Continued as Scholar (Field Researcher).
9 50 Win a prestigious prize for Delpha Weakman's work.
9 50 Forced to muster out.
10 50 Became a Drifter (Scavenger).
10 52 Betrayed by a friend. One of Delpha Weakman's Contacts or Allies betrays Delpha Weakman, ending Delpha Weakman's career. That Contact or Ally becomes a Rival or Enemy.
11 52 Failed to qualify for Broker (Merchant).
11 52 Submitted to the draft.
11 52 Became a Scout (Explorer).
11 53 Delpha Weakman's ship is damaged, and Delpha Weakman have to hitch-hike Delpha Weakman's way back across the stars to the nearest scout base.
11 53 Gain 3 Contacts. Gain 3 Enemies.
12 53 Switched to Drifter (Wanderer).
12 56 Suffer from a life-threatening illness.
13 56 Aging Crisis. Owe 10,000 for medical bills.
13 56 Retired at age 56.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙