Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Journalist). |
1 |
21 |
One of Dena Walker's pieces of art is stolen, and the investigation brings Dena Walker into the criminal underworld. |
1 |
22 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
2 |
22 |
Voluntarily left Journalist |
2 |
22 |
Failed to qualify for Field Researcher (Scholar). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Failed to qualify for Ground Assault (Marine). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
27 |
Dena Walker inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
27 |
Returned to Drifter (Wanderer). |
4 |
31 |
Find valuable salvage. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
35 |
A new romantic starts. Gain an Ally. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
39 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
39 |
Continued as Drifter (Wanderer). |
7 |
42 |
Attempted a risky adventure and was injured. |
7 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
43 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
43 |
Voluntarily left Wanderer |
8 |
43 |
Failed to qualify for Colonist (Citizen). |
8 |
43 |
Continued as Drifter (Wanderer). |
8 |
47 |
Attempted a risky adventure and was injured. |
8 |
47 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
47 |
Promoted to Drifter (Wanderer) rank 3. |
9 |
47 |
Continued as Drifter (Wanderer). |
9 |
51 |
Forced to muster out. |
10 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
53 |
Opponents of Dena Walker's belief system ambush Dena Walker. |
10 |
53 |
Nearly killed. Owe 35,000 for medical bills. |
11 |
53 |
Switched to Drifter (Scavenger). |
11 |
56 |
Betrayed by a friend. One of Dena Walker's Contacts or Allies betrays Dena Walker, ending Dena Walker's career. That Contact or Ally becomes a Rival or Enemy. |