Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
19 |
Donnie Andrew refused an offer of inducements to betray Donnie Andrew's faith. Gain 3 enemies. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Voluntarily left Missionary/Humanitarian |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Failed to qualify for Cavalry (Army). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Scout (Courier). |
3 |
25 |
Spend several years jumping from world to world in Donnie Andrew's scout ship. |
3 |
27 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
27 |
Continued as Scout (Courier). |
4 |
30 |
When dealing with an alien race, Donnie Andrew botch an opportunity to gather extra intelligence about them. |
4 |
30 |
Donnie Andrew inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
5 |
31 |
Continued as Scout (Courier). |
5 |
32 |
When dealing with an alien race, Donnie Andrew botch an opportunity to gather extra intelligence about them. |
5 |
32 |
Severely injured. Owe 20,000 for medical bills. |
6 |
35 |
Continued as Scout (Courier). |
6 |
36 |
When dealing with an alien race, Donnie Andrew botch an opportunity to gather extra intelligence about them. |
6 |
36 |
Donnie Andrew's ship is damaged, and Donnie Andrew have to hitch-hike Donnie Andrew's way back across the stars to the nearest scout base. |
6 |
36 |
Gain 1 Contacts. Gain 2 Enemies. |
7 |
39 |
Continued as Scout (Courier). |
7 |
41 |
Donnie Andrew's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
8 |
43 |
Attempted to change assignments. |
8 |
43 |
Failed to qualify for Explorer (Scout). |
8 |
43 |
Continued as Scout (Courier). |
8 |
45 |
Spend several years jumping from world to world in Donnie Andrew's scout ship. |
8 |
47 |
Promoted to Scout (Courier) rank 2. |
9 |
47 |
Voluntarily left Courier |
9 |
47 |
Switched to Drifter (Barbarian). |
9 |
48 |
Suffer from a life-threatening illness. |
10 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
51 |
A good deal ensures Donnie Andrew is living the high life for a few years. |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
53 |
A series of bad deals and decisions force Donnie Andrew into bankruptcy. Donnie Andrew salvages what Donnie Andrew can. |
12 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Returned to Believer (Missionary/Humanitarian). |
12 |
57 |
Donnie Andrew accepted an offer of inducements to betray Donnie Andrew's faith. Gain 730,000 in cash. |
12 |
57 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |