Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Make an unexpected connection outside Eddie Leaby's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
Eddie Leaby's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
25 |
Became a Agent (Intelligence). |
3 |
29 |
Eddie Leaby's work ends up coming home with Eddie Leaby, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
29 |
Entered Merchant Academy with the Business curriculum. |
4 |
30 |
Spent the college years partying. |
4 |
33 |
Graduated with honors. |
5 |
33 |
Switched to Merchant (Broker). |
5 |
33 |
Promoted to Merchant (Broker) rank 1. |
5 |
33 |
Promoted to Merchant (Broker) rank 2. |
5 |
37 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
37 |
Continued as Merchant (Broker). |
6 |
41 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
41 |
Became a Drifter (Barbarian). |
7 |
43 |
Survived a risky adventure but gained nothing. |
8 |
45 |
Continued as Drifter (Barbarian). |
8 |
49 |
Find valuable salvage. |
8 |
49 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
49 |
Continued as Drifter (Barbarian). |
9 |
50 |
Attacked by enemies and injured. |
9 |
50 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
9 |
50 |
Gain Enemy if Eddie Leaby don't already have one. |
9 |
53 |
Forced to muster out. |
10 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
57 |
A notable academic consults with Eddie Leaby about a publication or documentary he is working on. Gain a Contact in academia. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |