Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Effie Welch have no idea what happened to Effie Welch – they found Effie Welch's ship drifting on the fringes of friendly space. |
2 |
22 |
Became a Scholar (Field Researcher). |
2 |
23 |
A disaster leaves several injured, and others blame Effie Welch, forcing Effie Welch to leave Effie Welch's career. Gain a Rival. |
2 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
24 |
A revolution, attack or other unusual event throws Effie Welch's life into chaos, forcing Effie Welch to leave the planet. |
4 |
24 |
Failed to qualify for Surveyor (Scout). |
4 |
24 |
Became a Drifter (Wanderer). |
4 |
27 |
Betrayed by a friend. One of Effie Welch's Contacts or Allies betrays Effie Welch, ending Effie Welch's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
29 |
Smuggle illegal items onto a planet. |
5 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
31 |
Continued as Merchant (Merchant Marine). |
6 |
33 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
33 |
Returned to Drifter (Wanderer). |
7 |
35 |
Attacked by enemies that Effie Welch easily defeat. |
7 |
35 |
Gain Enemy if Effie Welch don't already have one. |
7 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
37 |
Continued as Drifter (Wanderer). |
8 |
39 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
39 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
40 |
Effie Welch refused an offer of inducements to betray Effie Welch's faith. Gain 2 enemies. |
10 |
43 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
43 |
Retired at age 43. |
10 |
43 |
Voluntarily left Mainstream Believer |
10 |
43 |
Retired. |
10 |
44 |
Moved to a new world. |
11 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
51 |
Moved to a new world. |
12 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
56 |
Lightly injured, no permanent damage. Fully recovered. |
14 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |