Retired Detective Eleanore Doyle  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 59 F 1 (-2) 1 (-2) 1 (-2) 12 (2) 4 (-1) 1 (-2)111C41
Telepathic, Decisive, Guilt prone
 
Skills
Admin 1
Advocate 1
Broker 0
Carouse 0
Diplomat 0
Drive 0
Electronics 0
Flyer 0
Investigate 2
Jack-of-All-Trades 1
Language (Galanglic (3rd Imperium)) 1
Leadership 0
Mechanic 2
Melee (Fencing) 2
Profession (Spacer) 0
Recon 0
Stealth 2
Streetwise 2
Survival 1
CareerAssignmentTitleRankTerms
Citizen Corporate 11
Agent Law Enforcement Detective33
Drifter Barbarian 01
Drifter Wanderer 13
Believer Holy Warrior Hopeful01
Merchant Merchant Marine 4th Officer23
Believer Missionary/Humanitarian Project Worker11
 
Name Type Affinity Enmity Power Influence Species
Alvis Holland Enemy 0 4 3 1 Azhanti (M/29)
Rosie Connell Contact 0 1 3 2 Azhanti (F/27)
Lora Foster Ally 4 0 0 2 Azhanti (F/28)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 19 Eleanore Doyle is rewarded for Eleanore Doyle's diligence or cunning.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Voluntarily left Corporate
2 22 Failed to qualify for Thief (Rogue).
2 22 Submitted to the draft.
2 22 Became a Agent (Law Enforcement) with the new title Rookie.
2 24 An investigation takes on a dangerous turn.
2 24 Lost eye or limb. Fully recovered.
2 26 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 26 Continued as Agent (Law Enforcement).
3 29 Go undercover to investigate an enemy.
3 29 A revolution, attack or other unusual event throws Eleanore Doyle's life into chaos, forcing Eleanore Doyle to leave the planet.
3 30 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
4 30 Continued as Agent (Law Enforcement).
4 34 Established a network of contacts. Gain 1 contacts.
4 34 Promoted to Agent (Law Enforcement) rank 3 with the new title Detective.
5 34 Voluntarily left Law Enforcement
5 34 Became a Drifter (Barbarian).
5 35 Betrayed by a friend. One of Eleanore Doyle's Contacts or Allies betrays Eleanore Doyle, ending Eleanore Doyle's career. That Contact or Ally becomes a Rival or Enemy.
6 35 Failed to qualify for Surveyor (Scout).
6 35 Switched to Drifter (Wanderer).
6 38 Eleanore Doyle run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 38 Became a Believer (Holy Warrior) with the new title Hopeful.
7 41 Opponents of Eleanore Doyle's belief system ambush Eleanore Doyle.
7 41 Injured. Fully recovered. Owe 5,000 for medical bills.
8 41 Returned to Drifter (Wanderer).
8 45 Promoted to Drifter (Wanderer) rank 1.
9 45 Continued as Drifter (Wanderer).
9 46 Eleanore Doyle run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 46 Became a Merchant (Merchant Marine) with the new title Crewman.
10 50 A new romantic starts. Gain an Ally.
10 50 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 50 Aging Crisis. Owe 60,000 for medical bills.
11 50 Retired at age 50.
11 50 Continued as Merchant (Merchant Marine).
11 54 Embroiled in legal trouble.
11 54 Forced to continue current assignment.
11 54 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
12 54 Aging Crisis. Owe 40,000 for medical bills.
12 54 Continued as Merchant (Merchant Marine).
12 55 Severely injured. Fully recovered. Owe 2,500 for medical bills.
13 55 Aging Crisis. Owe 20,000 for medical bills.
13 55 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
13 58 Eleanore Doyle retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 59 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
14 59 Aging Crisis. Owe 40,000 for medical bills.
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