Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Arrested and charged. |
1 |
20 |
Hired a lawyer to beat the charges. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
26 |
A job goes wrong, forcing Elizebeth May to flee off-planet. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
28 |
Involved in the planning of an impressive heist. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 3. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
33 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
34 |
Promoted to Rogue (Enforcer) rank 4. |
5 |
34 |
Voluntarily left Enforcer |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
38 |
Attacked by enemies and injured. |
5 |
38 |
Scarred. Owe 5,000 for medical bills. |
5 |
38 |
Gain Enemy if Elizebeth May don't already have one. |
5 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
38 |
Continued as Drifter (Scavenger). |
7 |
42 |
Continued as Drifter (Scavenger). |
7 |
44 |
Lost eye or limb. Owe 2,500 for medical bills. |
8 |
44 |
Switched to Rogue (Thief) with previous rank. |
8 |
48 |
Involved in the planning of an impressive heist. |
9 |
48 |
Voluntarily left Thief |
9 |
48 |
Became a Merchant (Free Trader). |
9 |
49 |
Make an unexpected connection outside Elizebeth May's normal circles. Gain a Contact. |
9 |
52 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
52 |
Continued as Merchant (Free Trader). |
10 |
55 |
Elizebeth May's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
58 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |