Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
26 |
Left the colonies. |
2 |
26 |
Became a Scout (Surveyor). |
2 |
27 |
Eloise Boyd survey an alien world. |
2 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
30 |
Continued as Scout (Surveyor). |
3 |
32 |
Eloise Boyd inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
32 |
Became a Navy (Flight) with the new title Crewman. |
4 |
35 |
Eloise Boyd foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
36 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
5 |
36 |
Attempted to change assignments. |
5 |
36 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
36 |
Continued as Navy (Flight). |
5 |
39 |
Vessel participates in a notable military engagement. |
5 |
40 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
6 |
40 |
Continued as Navy (Flight). |
6 |
42 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
42 |
Switched to Scout (Courier) with the new title Scout and previous rank. |
7 |
45 |
Eloise Boyd survey an alien world. |
8 |
46 |
Continued as Scout (Courier). |
8 |
48 |
Spend several years jumping from world to world in Eloise Boyd's scout ship. |
9 |
50 |
Continued as Scout (Courier). |
9 |
51 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
51 |
Became a Drifter (Scavenger). |
10 |
54 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
11 |
54 |
Switched to Scout (Explorer) with previous rank. |
11 |
58 |
Eloise Boyd's ship is damaged, and Eloise Boyd have to hitch-hike Eloise Boyd's way back across the stars to the nearest scout base. |
11 |
58 |
Gain 1 Contacts. Gain 1 Enemies. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Retired at age 58. |