Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Emmie Carter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
28 |
Emmie Carter secretly provide religious rites for a dying leader or noble, although they do not share Emmie Carter's faith. Gain an Ally in the family and a Rival who disagrees with Emmie Carter's choice. |
4 |
29 |
Continued as Believer (Missionary/Humanitarian). |
4 |
33 |
Emmie Carter is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
Emmie Carter retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
41 |
Emmie Carter is caught in the periphery of a scandal. |
6 |
41 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
45 |
A notable academic consults with Emmie Carter about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Became a Citizen (Worker). |
8 |
49 |
Advanced training in a specialist field. |
8 |
49 |
Promoted to Citizen (Worker) rank 1. |
9 |
49 |
Voluntarily left Worker |
9 |
49 |
Switched to Drifter (Wanderer). |
9 |
52 |
Find Ancient Technology. |
10 |
53 |
Voluntarily left Wanderer |
10 |
53 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
57 |
Emmie Carter faith is shaken. |