Term |
Age |
History |
---|
1 |
18 |
Became a Noble (Dilettante) with the new title Wastrel. |
1 |
19 |
time as a ruler or playboy gives Erie Stewart a wide range of experiences. |
2 |
22 |
Continued as Noble (Dilettante). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
26 |
Voluntarily left Dilettante |
3 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
30 |
Contact with Government. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Risk Erie Stewart's fortune on a possibility lucrative deal and win. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
39 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
42 |
Continued as Believer (Mainstream Believer). |
7 |
45 |
Moved to a new world. |
7 |
46 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
8 |
46 |
Voluntarily left Mainstream Believer |
8 |
46 |
Returned to Noble (Dilettante). |
8 |
50 |
Inherit a gift from a rich relative. |
9 |
50 |
Continued as Noble (Dilettante). |
9 |
52 |
Erie Stewart manipulate and charm Erie Stewart's way through high society. Gain a Rival and an Ally. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Retired. |
10 |
57 |
Good fortune. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |