Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Attacked by enemies that Ester Beck easily defeat. |
2 |
26 |
Gain Enemy if Ester Beck don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Injured. |
4 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
28 |
Ester Beck secretly provide religious rites for a dying leader or noble, although they do not share Ester Beck's faith. Gain an Ally in the family and a Rival who disagrees with Ester Beck's choice. |
4 |
31 |
Forced to continue current assignment. |
4 |
31 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
5 |
31 |
Continued as Believer (Holy Warrior). |
5 |
34 |
Opponents of Ester Beck's belief system ambush Ester Beck. |
5 |
34 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
34 |
Failed to qualify for Pirate (Rogue). |
6 |
34 |
Returned to Drifter (Wanderer). |
6 |
38 |
Betrayed by a friend. One of Ester Beck's Contacts or Allies betrays Ester Beck, ending Ester Beck's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Became a Citizen (Worker). |
7 |
39 |
A new romantic starts. Gain an Ally. |
7 |
42 |
Promoted to Citizen (Worker) rank 1. |
8 |
42 |
Continued as Citizen (Worker). |
8 |
43 |
Spent time maintaining and using heavy vehicles. |
9 |
46 |
Continued as Citizen (Worker). |
9 |
47 |
A new romantic starts. Gain an Ally. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Citizen (Worker). |
10 |
52 |
Political upheaval strikes Ester Beck's homeworld, and Ester Beck is caught up in the revolution. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Continued as Citizen (Worker). |
11 |
55 |
Spent time maintaining and using heavy vehicles. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |