Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Ethyl Cadden's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A sudden war destroys Ethyl Cadden's trade routes and contacts, forcing Ethyl Cadden to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Became a Scout (Explorer). |
3 |
25 |
Ethyl Cadden inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
25 |
Failed to qualify for Corporate (Citizen). |
4 |
25 |
Became a Drifter (Barbarian). |
4 |
26 |
Suffer from a life-threatening illness. |
5 |
26 |
Returned to Merchant (Merchant Marine). |
5 |
27 |
Imperial trade restrictions force Ethyl Cadden out of business. |
6 |
30 |
Continued as Merchant (Merchant Marine). |
6 |
33 |
Good fortune |
6 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
34 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Make an unexpected connection outside Ethyl Cadden's normal circles. Gain a Contact. |
7 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
38 |
Continued as Merchant (Merchant Marine). |
8 |
40 |
Make an unexpected connection outside Ethyl Cadden's normal circles. Gain a Contact. |
8 |
42 |
Forced to muster out. |
9 |
42 |
Switched to Drifter (Wanderer). |
9 |
44 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
10 |
44 |
Became a Citizen (Worker). |
10 |
47 |
Severely injured. Owe 3,750 for medical bills. |
11 |
47 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Retired. |
11 |
48 |
A new romantic starts. Gain an Ally. |
12 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
55 |
Good fortune. |
13 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
56 |
Gained a contact. |
14 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |