Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
25 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Established a network of contacts. Gain 2 contacts. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
34 |
An investigation takes on a dangerous turn. |
4 |
34 |
Nearly killed. Owe 17,500 for medical bills. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
37 |
Gained a contact. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 3. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
42 |
An investigation takes on a dangerous turn. |
6 |
42 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
46 |
Established a network of contacts. Gain 1 contacts. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Broker (Merchant). |
8 |
46 |
Submitted to the draft. |
8 |
46 |
Became a Scout (Courier). |
8 |
47 |
Ettie Gilbert have no idea what happened to Ettie Gilbert – they found Ettie Gilbert's ship drifting on the fringes of friendly space. |
9 |
47 |
Became a Scholar (Field Researcher). |
9 |
48 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
10 |
48 |
Became a Entertainer (Performer). |
10 |
49 |
Gain a patron in the arts. Gain an Ally |
11 |
52 |
Continued as Entertainer (Performer). |
11 |
53 |
Find an Alien Artifact. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Retired at age 56. |