Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Offered job by a patron. Now owe him a favor. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Became a Entertainer (Performer). |
3 |
29 |
Good fortune |
3 |
30 |
Promoted to Entertainer (Performer) rank 1. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
34 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
36 |
Gain a patron in the arts. Gain an Ally |
5 |
38 |
Promoted to Entertainer (Performer) rank 2. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
41 |
Works is especially well received and popular, making Fae Ray a minor celebrity |
6 |
42 |
Promoted to Entertainer (Performer) rank 3. |
7 |
42 |
Voluntarily left Performer |
7 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
45 |
A series of bad deals and decisions force Fae Ray into bankruptcy. Fae Ray salvages what Fae Ray can. |
8 |
45 |
Became a Citizen (Colonist). |
8 |
47 |
Advanced training in a specialist field. |
8 |
49 |
Promoted to Citizen (Colonist) rank 1. |
9 |
49 |
Continued as Citizen (Colonist). |
9 |
52 |
Hard times caused by a lack of interstellar trade costs Fae Ray Fae Ray's job. |
10 |
52 |
Returned to Merchant (Merchant Marine). |
10 |
56 |
Bankrupted by a rival. Gain the other trader as a Rival. |