Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Find an Alien Artifact. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Suffer from a life-threatening illness. |
3 |
25 |
Became a Noble (Diplomat) with the new title Intern. |
3 |
27 |
An assassin attempts to end Fannie Porter's life. |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Became a Army (Cavalry) with the new title Private. |
4 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
31 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
31 |
Continued as Army (Cavalry). |
5 |
35 |
Advanced training in a specialist field |
5 |
35 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
6 |
35 |
Continued as Army (Cavalry). |
6 |
37 |
Thrown into a brutal ground war |
6 |
37 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
39 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
7 |
39 |
Voluntarily left Cavalry |
7 |
39 |
Failed to qualify for Corporate (Citizen). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
A sudden war destroys Fannie Porter's trade routes and contacts, forcing Fannie Porter to flee that region of space. |
7 |
42 |
Gain rebels as Enemy |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Embroiled in legal trouble. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Switched to Drifter (Wanderer). |
9 |
49 |
Suffer from a life-threatening illness. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
56 |
Victim of a crime. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |