Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Involved in a feud with a rival criminal organization. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
25 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
28 |
Arrested |
4 |
30 |
Became a Prisoner (Fixer). |
4 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
34 |
Switched to Prisoner (Thug) with previous rank. |
5 |
36 |
Hire a new lawyer. |
5 |
38 |
Paroled from prison. |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
40 |
Ferne Fletcher run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
40 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
40 |
Retired at age 40. |
7 |
40 |
Retired. |
7 |
41 |
Betrayal. Convert an Ally into a Rival or Enemy. |
8 |
47 |
Gained a contact. |
9 |
48 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |