Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Freddie Clark learn something Freddie Clark should not have – a corporate secret, a political scandal – which Freddie Clark can profit from illegally. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
24 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
29 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
29 |
Failed to qualify for Merchant Academy. |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
31 |
A new romantic starts. Gain an Ally. |
4 |
33 |
Attempt at commissioned failed. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Flight (Navy). |
5 |
33 |
Continued as Navy (Line/Crew). |
5 |
35 |
Commanding officer takes an interest in Freddie Clark's career. |
5 |
37 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
37 |
Continued as Navy (Line/Crew). |
6 |
40 |
Special assignment or duty on board ship. |
7 |
41 |
Voluntarily left Line/Crew |
7 |
41 |
Failed to qualify for Surveyor (Scout). |
7 |
41 |
Became a Drifter (Wanderer). |
7 |
45 |
Severely injured. Owe 25,000 for medical bills. |
8 |
45 |
Failed to qualify for Corporate Agent (Agent). |
8 |
45 |
Switched to Drifter (Barbarian). |
8 |
47 |
Attempted a risky adventure and was injured. |
8 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
49 |
Continued as Drifter (Barbarian). |
9 |
53 |
Find valuable salvage. |
10 |
53 |
Continued as Drifter (Barbarian). |
10 |
57 |
Suffer from a life-threatening illness. |