Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
24 |
A rival researcher blackens Gene Stanway's name or steals Gene Stanway's research. Gain a Rival. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
29 |
A disaster leaves several injured, and others blame Gene Stanway, forcing Gene Stanway to leave Gene Stanway's career. Gain a Rival. |
3 |
29 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
4 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
33 |
Gene Stanway accepted an offer of inducements to betray Gene Stanway's faith. Gain 260,000 in cash. |
5 |
33 |
Failed to qualify for Army Support (Army). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Embroiled in legal trouble. |
6 |
37 |
Voluntarily left Merchant Marine |
6 |
37 |
Became a Citizen (Corporate). |
6 |
41 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
7 |
41 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
7 |
43 |
Gene Stanway faith is shaken. |
8 |
45 |
Continued as Believer (Holy Warrior). |
8 |
46 |
Gene Stanway come into conflict with a splinter group Gene Stanway's own religion which maintains Gene Stanway's version is the wrong one. Gain 3 Rivals. |
9 |
46 |
Became a Drifter (Wanderer). |
9 |
48 |
Attacked by enemies that Gene Stanway easily defeat. |
9 |
48 |
Gain Enemy if Gene Stanway don't already have one. |
10 |
50 |
Continued as Drifter (Wanderer). |
11 |
54 |
Continued as Drifter (Wanderer). |
11 |
58 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Retired at age 58. |