Retired Project Leader George Doyle  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 59 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 13 (2) 9 (1)1117D9
Reserved, Decent, Varicose veins
 
Skills
Admin 1
Advocate 1
Animals 0
Art (Creative/Exotic Media) 1
Astrogation 0
Athletics 0
Carouse 0
Drive 0
Electronics (Computers) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Language (Vilani (1st Imperium)) 1
Leadership 2
Mechanic 0
Medic 0
Navigation 0
Pilot 0
Profession (Worker/Religion) 1
Recon 0
Science (Space Sciences) 0
Seafarer 0
Streetwise 1
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 12
Noble Dilettante Wastrel01
Noble Administrator Clerk12
Scout Courier 01
Believer Missionary/Humanitarian Project Leader33
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Elder Suthmeer Rival 0 0 4 0 Urunishani (M/29)
Beatrice Dods Rival 1 1 2 0 Zaris (F/81)
Beatrice Dods's influence is diminished.
Jean Ibbett Contact 2 1 0 3 Sydite (M/47)
Merle Shelton Enemy 1 2 0 1 Cafadan (M/17)
Merle Shelton gained influence with the character’s assistance.
Luther Hicks Enemy 0 4 3 3 Kedepu (M/32)
Cathryn Robinson Enemy 0 3 5 2 Darmine (F/51)
 
Term Age History
1 18 Entered Colonial Upbringing.
1 19 A prank goes horribly wrong. Gain a Rival.
1 28 Failed as a colonist.
2 28 Became a Drifter (Scavenger).
2 30 Moved to a new world.
2 32 Promoted to Drifter (Scavenger) rank 1.
3 32 Continued as Drifter (Scavenger).
3 33 George Doyle run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
4 33 Became a Noble (Dilettante) with the new title Wastrel.
4 35 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
5 37 Attempted to change assignments.
5 37 Switched to Noble (Administrator) with the new title Assistant and previous rank.
5 39 Severely injured. Fully recovered. Owe 2,500 for medical bills.
5 41 Promoted to Noble (Administrator) rank 1 with the new title Clerk.
6 41 Continued as Noble (Administrator).
6 44 An assassin attempts to end George Doyle's life.
6 44 Nearly killed. Owe 12,500 for medical bills.
7 44 Became a Scout (Courier).
7 46 George Doyle's ship is damaged, and George Doyle have to hitch-hike George Doyle's way back across the stars to the nearest scout base.
7 46 Gain 1 Contacts. Gain 3 Enemies.
8 46 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
8 49 George Doyle refuse to secretly provide religious rites for a dying leader or noble, because they do not share George Doyle's faith.
8 50 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 50 Continued as Believer (Missionary/Humanitarian).
9 53 George Doyle is sent to a new community or parish to preach The Word among the poor.
9 54 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
10 54 Continued as Believer (Missionary/Humanitarian).
10 57 Someone more charismatic but less devout than George Doyle has become George Doyle's superior.
10 58 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
11 58 Aging Crisis. Owe 30,000 for medical bills.
11 58 Retired at age 58.
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