Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Perform an exemplary service for the scouts. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
26 |
Gusta Ross's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gusta Ross fail to help. Gain an Enemy. |
2 |
26 |
Gusta Ross have no idea what happened to Gusta Ross – they found Gusta Ross's ship drifting on the fringes of friendly space. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
When dealing with an alien race, Gusta Ross botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Spend several years jumping from world to world in Gusta Ross's scout ship. |
4 |
34 |
Promoted to Scout (Surveyor) rank 2. |
5 |
34 |
Voluntarily left Surveyor |
5 |
34 |
Failed to qualify for Field Researcher (Scholar). |
5 |
34 |
Became a Drifter (Scavenger). |
5 |
35 |
Nearly killed. Owe 20,000 for medical bills. |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Switched to Drifter (Wanderer). |
6 |
37 |
Betrayed by a friend. One of Gusta Ross's Contacts or Allies betrays Gusta Ross, ending Gusta Ross's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
39 |
Gusta Ross aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
8 |
39 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Retired. |
8 |
40 |
Gained a contact. |
9 |
43 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
46 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Good fortune. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
54 |
Spend time with an alien race. Gain a contact. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |