Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Moved to a new world. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Nearly killed. Owe 40,000 for medical bills. |
3 |
23 |
Became a Agent (Intelligence). |
3 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
25 |
Became a Citizen (Worker). |
4 |
28 |
Hailey Arnold befriend a superior in the corporation or the colony. |
5 |
29 |
Continued as Citizen (Worker). |
5 |
31 |
Birth or Death involving a family member or close friend. |
6 |
33 |
Continued as Citizen (Worker). |
6 |
35 |
Hailey Arnold's business expands, Hailey Arnold's corporation grows, or the colony thrives. |
7 |
37 |
Voluntarily left Worker |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
39 |
Encounter a Psionic institute. |
7 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
41 |
Continued as Drifter (Scavenger). |
8 |
44 |
Betrayed by a friend. One of Hailey Arnold's Contacts or Allies betrays Hailey Arnold, ending Hailey Arnold's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Failed to qualify for Colonist (Citizen). |
9 |
44 |
Returned to Drifter (Barbarian). |
9 |
48 |
Betrayed by a friend. One of Hailey Arnold's Contacts or Allies betrays Hailey Arnold, ending Hailey Arnold's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
48 |
Switched to Citizen (Colonist). |
10 |
49 |
Hailey Arnold learn something Hailey Arnold should not have – a corporate secret, a political scandal – which Hailey Arnold can profit from illegally. |
10 |
52 |
Promoted to Citizen (Colonist) rank 1. |
11 |
52 |
Voluntarily left Colonist |
11 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
55 |
Hailey Arnold accepted an offer of inducements to betray Hailey Arnold's faith. Gain 470,000 in cash. |
11 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |