Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
Spent the college years partying. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Merchant (Free Trader). |
2 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
29 |
Continued as Merchant (Free Trader). |
3 |
33 |
Given advanced training in a specialist field |
3 |
33 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
33 |
Continued as Merchant (Free Trader). |
4 |
36 |
Nearly killed. Fully recovered. Owe 17,500 for medical bills. |
5 |
36 |
Became a Entertainer (Performer). |
5 |
39 |
Join homeworld’s celebrity circles |
5 |
39 |
Gain a contact |
6 |
40 |
Continued as Entertainer (Performer). |
6 |
41 |
Win a prestigious prize. |
6 |
44 |
Promoted to Entertainer (Performer) rank 1. |
7 |
44 |
Continued as Entertainer (Performer). |
7 |
48 |
Gain a patron in the arts. Gain an Ally |
7 |
48 |
Forced to continue current assignment. |
7 |
48 |
Promoted to Entertainer (Performer) rank 2. |
8 |
48 |
Continued as Entertainer (Performer). |
8 |
50 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
8 |
52 |
Forced to muster out. |
9 |
52 |
Became a Scout (Surveyor). |
9 |
56 |
Psychologically damaged by Heather Cause's time in the scouts. |
10 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
56 |
Retired at age 56. |