Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
19 |
Join homeworld’s celebrity circles |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
One of Hessie Rand's pieces of art is stolen, and the investigation brings Hessie Rand into the criminal underworld. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
28 |
Gain a patron in the arts. Gain an Ally |
3 |
30 |
Promoted to Entertainer (Performer) rank 3. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
32 |
Win a prestigious prize. |
4 |
34 |
Promoted to Entertainer (Performer) rank 4. |
5 |
34 |
Voluntarily left Performer |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
38 |
Voluntarily left Law Enforcement |
6 |
38 |
Became a Citizen (Colonist). |
6 |
42 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
7 |
42 |
Failed to qualify for Scientist (Scholar). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Returned to Agent (Law Enforcement). |
7 |
43 |
Established a network of contacts. Gain 3 contacts. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Free Trader (Merchant). |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
50 |
Nearly killed. Owe 20,000 for medical bills. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
53 |
Hessie Rand have been following false teachings! |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
54 |
Voluntarily left Missionary/Humanitarian |
10 |
54 |
Retired. |
10 |
58 |
A new romantic starts. Gain an Ally. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |